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We were just exploring our niche, and eventually, we found it.Īs we made more and more titles, we formed our philosophy: detective games are the best way to experience a mystery. What drew the studio to mystery/detective games as a genre?Īt the very beginning, it was just a matter of opportunity because, at that time, no one was developing or playing Sherlock Holmes and we thought that it would be interesting. The popular belief is that our CEO is French and the French are froggies. Where does the name “Frogwares” come from?įrogwares: No one even remembers that anymore, to be honest.
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RELATED: Critics Love Sherlock Holmes: Chapter One’s Open World, but Are Divided on the Gameplay The team discussed how their approach to detective, mystery, and combat mechanics changed in their recent release and let players in on the philosophy and work style of the overall company. The Frogwares team took the time to speak with CBR, answering questions about the new Sherlock Holmes Chapter One video game and the gaming studio itself.
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